Create Games
Build playable projects and learn how game systems, controls, and design work together.
Learn programming, game development, debugging, and project design in a classroom built around real work.
Mr. Beckler worked at Intel and was part of the team that developed the first Xbox. Students learn from someone who has worked in both the classroom and the tech industry.
In Benson Computer Science, students build real programs and games from scratch while learning how developers design, code, and fix software in the real world.
Build playable projects and learn how game systems, controls, and design work together.
Practice programming logic, debugging, and structured problem solving through hands-on work.
Develop skills, projects, and certifications that connect to college and tech careers.
Students learn by coding, testing, revising, and presenting finished work.
The page below keeps the flyer details in one place so students can see the sequence, the college credit connections, and the certification options.
Pathway
Pathway
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Real students, real classwork, and real projects in Room 274.
Students test and debug their work on classroom computers.
Students build and review visual programming projects together.
Class projects move from ideas to working code.
Students work independently and alongside classmates.
Students learn, build, and revise during regular class time.
Computer science at Benson is active, visual, and project based.
Former Intel engineer and part of the team that developed the original Xbox.
Students learn from a teacher with real industry experience in hardware, software, and game-related development.
The original Xbox was part of the early history of modern game development. That experience is part of the story students see when they walk into Room 274.
Interested in Benson Computer Science? Stop by Room 274 or send an email.